Dlaczego moja kontrola użytkownika zawiesza Visual Studio?

Spędziłem cały dzień, próbując dowiedzieć się, dlaczego ta kontrola użytkownika ulega awarii VS2010 (rozwój Windows Phone 7.1). Aplikacja uruchamia tę kontrolę bez problemu, ale kiedy przechodzę do trybu projektowania w MainPage.xaml - awaria VS.

<UserControl x:Class="blabla.Controls.Tile"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
    mc:Ignorable="d"
    FontFamily="{StaticResource PhoneFontFamilyNormal}"
    FontSize="{StaticResource PhoneFontSizeNormal}"
    Foreground="{StaticResource PhoneForegroundBrush}">

    <UserControl.Resources>
        <Storyboard x:Name="SwitchSidesAnimation">
            <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Projection).(PlaneProjection.RotationX)" Storyboard.TargetName="FrontSide">
                <EasingDoubleKeyFrame KeyTime="0" Value="0"/>
                <EasingDoubleKeyFrame KeyTime="0:0:0.2" Value="90"/>
                <EasingDoubleKeyFrame KeyTime="0:0:0.4" Value="90"/>
                <EasingDoubleKeyFrame x:Name="MoveThisForPause1" KeyTime="0:0:6" Value="-90"/>
                <EasingDoubleKeyFrame x:Name="MoveThisForPause2" KeyTime="0:0:6.2" Value="-90"/>
                <EasingDoubleKeyFrame x:Name="MoveThisForPause3" KeyTime="0:0:6.4" Value="0"/>
                <EasingDoubleKeyFrame x:Name="MoveThisForPause4" KeyTime="0:0:12" Value="0"/>
            </DoubleAnimationUsingKeyFrames>
            <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Projection).(PlaneProjection.RotationX)" Storyboard.TargetName="BackSide">
                <EasingDoubleKeyFrame KeyTime="0" Value="-90"/>
                <EasingDoubleKeyFrame KeyTime="0:0:0.2" Value="-90"/>
                <EasingDoubleKeyFrame KeyTime="0:0:0.4" Value="0"/>
                <EasingDoubleKeyFrame x:Name="MoveThisForPause5" KeyTime="0:0:6" Value="0"/>
                <EasingDoubleKeyFrame x:Name="MoveThisForPause6" KeyTime="0:0:6.2" Value="90"/>
                <EasingDoubleKeyFrame x:Name="MoveThisForPause7" KeyTime="0:0:6.4" Value="90"/>
                <EasingDoubleKeyFrame x:Name="MoveThisForPause8" KeyTime="0:0:12" Value="90"/>
            </DoubleAnimationUsingKeyFrames>
            <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="FrontSide">
                <DiscreteObjectKeyFrame KeyTime="0:0:0.2">
                    <DiscreteObjectKeyFrame.Value>
                        <Visibility>Visible</Visibility>
                    </DiscreteObjectKeyFrame.Value>
                </DiscreteObjectKeyFrame>
                <DiscreteObjectKeyFrame KeyTime="0:0:0.4">
                    <DiscreteObjectKeyFrame.Value>
                        <Visibility>Collapsed</Visibility>
                    </DiscreteObjectKeyFrame.Value>
                </DiscreteObjectKeyFrame>
                <DiscreteObjectKeyFrame x:Name="MoveThisForPause9" KeyTime="0:0:6">
                    <DiscreteObjectKeyFrame.Value>
                        <Visibility>Visible</Visibility>
                    </DiscreteObjectKeyFrame.Value>
                </DiscreteObjectKeyFrame>
                <DiscreteObjectKeyFrame x:Name="MoveThisForPause10" KeyTime="0:0:6.4">
                    <DiscreteObjectKeyFrame.Value>
                        <Visibility>Visible</Visibility>
                    </DiscreteObjectKeyFrame.Value>
                </DiscreteObjectKeyFrame>
                <DiscreteObjectKeyFrame x:Name="MoveThisForPause11" KeyTime="0:0:12">
                    <DiscreteObjectKeyFrame.Value>
                        <Visibility>Visible</Visibility>
                    </DiscreteObjectKeyFrame.Value>
                </DiscreteObjectKeyFrame>
            </ObjectAnimationUsingKeyFrames>
            <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(CompositeTransform.TranslateX)" Storyboard.TargetName="FrontSide">
                <EasingDoubleKeyFrame KeyTime="0:0:0.4" Value="0"/>
                <EasingDoubleKeyFrame x:Name="MoveThisForPause12" KeyTime="0:0:6" Value="0"/>
                <EasingDoubleKeyFrame x:Name="MoveThisForPause13" KeyTime="0:0:6.2" Value="0"/>
                <EasingDoubleKeyFrame x:Name="MoveThisForPause14" KeyTime="0:0:6.4" Value="0"/>
                <EasingDoubleKeyFrame x:Name="MoveThisForPause15" KeyTime="0:0:12" Value="0"/>
            </DoubleAnimationUsingKeyFrames>
        </Storyboard>
    </UserControl.Resources>

    <Grid x:Name="LayoutRoot">
        <Grid.ColumnDefinitions>
            <ColumnDefinition Width="1*" />
        </Grid.ColumnDefinitions>
        <Grid.RowDefinitions>
            <RowDefinition Height="1*" />
        </Grid.RowDefinitions>

        <!-- Front side -->
        <Grid x:Name="FrontSide" Grid.Column="0" Grid.Row="0"
              Background="{Binding FrontBackground}">
            <Image Source="{Binding FrontImage}" />
        </Grid>
        <!-- /Front side -->

        <!-- Back side -->
        <Grid x:Name="BackSide" Grid.Column="0" Grid.Row="0"
              Background="{Binding BackBackground}">
            <Grid.Projection>
                <PlaneProjection RotationX="-90" />
            </Grid.Projection>
            <Image Source="{Binding BackImage}" />
        </Grid>
        <!-- /Back side -->
    </Grid>
</UserControl>

A teraz kod.

namespace blabla.Controls
{
    public partial class Tile : UserControl
    {
        /// <summary>
        /// Defines if the tile has two sides.
        /// </summary>
        public bool IsTwoSided
        {
            get { return (bool)GetValue(IsTwoSidedProperty); }
            set
            {
                SetValue(IsTwoSidedProperty, value);

                this.startAnimations();
            }
        }

        /// <summary>
        /// Image that will be displayed on front side.
        /// </summary>
        public BitmapImage FrontImage
        {
            get { return (BitmapImage)GetValue(FrontImageProperty); }
            set { SetValue(FrontImageProperty, value); }
        }

        /// <summary>
        /// Image that ill be displayed on back side.
        /// </summary>
        public BitmapImage BackImage
        {
            get { return (BitmapImage)GetValue(BackImageProperty); }
            set { SetValue(BackImageProperty, value); }
        }

        /// <summary>
        /// Brush that will be used as background for front side.
        /// </summary>
        public Brush FrontBackground
        {
            get { return (Brush)GetValue(FrontBackgroundProperty); }
            set { SetValue(FrontBackgroundProperty, value); }
        }

        /// <summary>
        /// Brush that will be used as background for back side.
        /// </summary>
        public Brush BackBackground
        {
            get { return (Brush)GetValue(BackBackgroundProperty); }
            set { SetValue(BackBackgroundProperty, value); }
        }

        ///////////////////////////////////////////////////////////////////////////////////////////////////////

        public static readonly DependencyProperty IsTwoSidedProperty =
            DependencyProperty.Register("IsTwoSided", typeof(bool), typeof(Tile), new PropertyMetadata(false));

        public static readonly DependencyProperty FrontImageProperty =
            DependencyProperty.Register("FrontImage", typeof(BitmapImage), typeof(Tile), new PropertyMetadata(null));

        public static readonly DependencyProperty BackImageProperty =
            DependencyProperty.Register("BackImage", typeof(BitmapImage), typeof(Tile), new PropertyMetadata(null));

        public static readonly DependencyProperty FrontBackgroundProperty =
            DependencyProperty.Register("FrontBackground", typeof(Brush), typeof(Tile),
            new PropertyMetadata(new SolidColorBrush((Color)Application.Current.Resources["PhoneAccentColor"])));

        public static readonly DependencyProperty BackBackgroundProperty =
            DependencyProperty.Register("BackBackground", typeof(Brush), typeof(Tile),
            new PropertyMetadata(new SolidColorBrush((Color)Application.Current.Resources["PhoneAccentColor"])));

        ///////////////////////////////////////////////////////////////////////////////////////////////////////

        public Tile()
        {
            InitializeComponent();
            this.LayoutRoot.DataContext = this;
        }

        ///////////////////////////////////////////////////////////////////////////////////////////////////////

        /// <summary>
        /// Modifies animation frames' KeyTime to adjust time for new timing.
        /// <param name="pauseTime">Lenght of the pause.</param>
        /// </summary>
        private void setPauses(TimeSpan pauseTime)
        {
            // Sets pauses.
            EasingDoubleKeyFrame frameToModify;

            for(int i = 0; true; i++)
            {
                if(this.FindName("MoveThisForPause" + i) != null)
                {
                    frameToModify = (EasingDoubleKeyFrame)this.FindName("MoveThisForPause" + i);
                    frameToModify.KeyTime = KeyTime.FromTimeSpan(frameToModify.KeyTime.TimeSpan - TimeSpan.FromSeconds(5) + pauseTime);
                }
                else
                {
                    break;
                }
            }
        }

        /// <summary>
        /// Starts animations.
        /// </summary>
        /// <param name="beginTime">Usually delay before first-time animation.</param>
        private void startAnimations()
        {
            // We start animations only if the tile is two sided.
            if(this.IsTwoSided)
            {
                // Stopping previous animation.
                this.SwitchSidesAnimation.Stop();

                // Sets correct pauses.
                this.setPauses(TimeSpan.FromSeconds(new Random().Next(5, 10)));

                // Starts animation.
                this.SwitchSidesAnimation.BeginTime = TimeSpan.FromSeconds(new Random().Next(2, 15));
                this.SwitchSidesAnimation.RepeatBehavior = RepeatBehavior.Forever;
                this.SwitchSidesAnimation.Begin();
            }
            else
            {
                this.SwitchSidesAnimation.Stop();
            }
        }
    }
}

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