Za pomocą kwaternionu zamiast roll, pitch i yaw do śledzenia ruchu urządzenia

Proszę, zważcie na moje długie pytanie, staram się, aby było jak najbardziej jasne.

To, co próbuję zrobić, to uzyskać postawę (przechylenie i odchylenie), gdy zdjęcie jest robione za pomocą aparatu, a następnie zapisywać wartości nastawienia w przypadku nsuserdefaults. Po zapisaniu orientacja jest zmieniana, a następnie spróbuj doprowadzić telefon do tej samej postawy, którą wykonano, stale porównując wartości postawy (zapisane i aktualne).

W celu interfejsu interfejs użytkownika ma 3 kropki (po jednym dla każdego parametru postawy) na ekranie, które prowadzą do prawidłowej orientacji, w jakiej zostało zrobione zdjęcie. Po osiągnięciu prawidłowej postawy flaga meczu jest pokazywana na ekranie.

Odkrywałem wartości roll, pitch i yaw jako:

CMQuaternion quat = self.motionManager.deviceMotion.attitude.quaternion;
myRoll = radiansToDegrees(atan2(2*(quat.y*quat.w - quat.x*quat.z), 1 - 2*quat.y*quat.y - 2*quat.z*quat.z)) ;
myPitch = radiansToDegrees(atan2(2*(quat.x*quat.w + quat.y*quat.z), 1 - 2*quat.x*quat.x - 2*quat.z*quat.z));
myYaw = radiansToDegrees(2*(quat.x*quat.y + quat.w*quat.z));

Kiedy zauważyłem pewną rozbieżność w wartościach odchylenia, szukałem i mogłem znaleźć tutaj:połączyć, to

odchylaj się, przechylaj i obracaj z kwaternionu, będziesz miał ten sam problem, jak gdybyś używał tylko odchylenia, skoku i rzutu. Musisz użyć czwartorzędówWSZĘDZIE w swoim kodzie i zapomnij o odchyleniu, skoku i rzucie

Więc teraz myślę, że muszę wszystko zakodować ponownie ... Czy mógłbyś być tak uprzejmy, wskazując mi przykładowy kod do używaniaKwaternion w tym celu?

Oto kod, nad którym pracuję:

W ViewController.m w obrazie: didFinishSavingWithError:

[self.motionManager startDeviceMotionUpdatesToQueue:[NSOperationQueue mainQueue] withHandler:^(CMDeviceMotion *motion, NSError *error) {

        CMQuaternion quat = self.motionManager.deviceMotion.attitude.quaternion;
        double tempYaw = radiansToDegrees(asin(2*(quat.x*quat.y + quat.w*quat.z)));
        double tempRoll = radiansToDegrees(atan2(2*(quat.y*quat.w - quat.x*quat.z), 1 - 2*quat.y*quat.y - 2*quat.z*quat.z)) ;
        double tempPitch = radiansToDegrees(atan2(2*(quat.x*quat.w + quat.y*quat.z), 1 - 2*quat.x*quat.x - 2*quat.z*quat.z));

        if (savingGyroOrientation == YES) {

            NSLog(@"Roll = %f degrees",tempRoll);
            NSLog(@"Pitch = %f degrees",tempPitch);
            NSLog(@"Yaw = %f degrees",tempYaw);

            [self.deviceStatus setDouble:tempRoll forKey:@"DeviceRoll"];
            [self.deviceStatus setDouble:tempPitch forKey:@"DevicePitch"];
            [self.deviceStatus setDouble:tempYaw forKey:@"DeviceYaw"];
            [self.deviceStatus synchronize];

            savingGyroOrientation = NO;
            checkingGyroOrientation = YES;
            self.savingLabel.hidden = YES;
            self.startTimerButton.hidden = NO;

        }
        savingGyroOrientation = NO;
        checkingGyroOrientation = YES;
        self.savingLabel.hidden = YES;
        self.startTimerButton.hidden = NO;
    }

     if (timerRunning == YES) {
         if (checkingGyroOrientation == YES) {

             self.takePicButton.hidden = YES;

             int xRoll, yPitch, xYaw, yYaw;
             // Roll Checking
             if (tempRoll >= [self.deviceStatus doubleForKey:@"DeviceRoll"]-1 && tempRoll <= [self.deviceStatus doubleForKey:@"DeviceRoll"]+1 ) {

                 [self.rollDot setFrame:CGRectMake(150, 195, 20, 20)];
                 self.rollToR.hidden = YES;
                 self.rollToL.hidden = YES;
                 self.rollDot.hidden = NO;
                 rollOk = YES;
             }else{
                 rollOk = NO;
                 self.rollDot.hidden = YES;
                 self.rollToR.hidden = NO;
                 self.rollToL.hidden = NO;

                 if (tempRoll - [self.deviceStatus doubleForKey:@"DeviceRoll"] < 0) {
                     xRoll = 150 + (tempRoll - [self.deviceStatus doubleForKey:@"DeviceRoll"]);
                     self.rollToR.hidden = YES;
                     if (xRoll <= 0) {
                         [self.rollToL setFrame:CGRectMake(0, 195, 20, 20)];
                     }else if (xRoll>= 300){
                         [self.rollToL setFrame:CGRectMake(300, 195, 20, 20)];
                     }else{
                         [self.rollToL setFrame:CGRectMake(xRoll, 195, 20, 20)];
                     }
                 }
                 if (tempRoll - [self.deviceStatus doubleForKey:@"DeviceRoll"] > 0){
                     xRoll = 150 + (tempRoll - [self.deviceStatus doubleForKey:@"DeviceRoll"]);
                     self.rollToL.hidden = YES;
                     if (xRoll <= 0) {
                         [self.rollToR setFrame:CGRectMake(0, 195, 20, 20)];
                     }else if (xRoll>=300){
                         [self.rollToR setFrame:CGRectMake(300, 195, 20, 20)];
                     }else{
                         [self.rollToR setFrame:CGRectMake(xRoll, 195, 20, 20)];
                     }
                 }
                 if (tempRoll - [self.deviceStatus doubleForKey:@"DeviceRoll"] > 180){
                     xRoll = 150 + (tempRoll - [self.deviceStatus doubleForKey:@"DeviceRoll"]-360);
                     self.rollToR.hidden = YES;
                     if (xRoll <= 0) {
                         [self.rollToL setFrame:CGRectMake(0, 195, 20, 20)];
                     }else if (xRoll>=300){
                         [self.rollToL setFrame:CGRectMake(300, 195, 20, 20)];
                     }else{
                         [self.rollToL setFrame:CGRectMake(xRoll, 195, 20, 20)];
                     }
                 }
                 if (tempRoll - [self.deviceStatus doubleForKey:@"DeviceRoll"] < -180){
                     xRoll = 150 + (tempRoll - [self.deviceStatus doubleForKey:@"DeviceRoll"]+360);
                     self.rollToL.hidden = YES;
                     if (xRoll <= 0) {
                         [self.rollToR setFrame:CGRectMake(0, 195, 20, 20)];
                     }else if (xRoll >= 300){
                         [self.rollToR setFrame:CGRectMake(300, 195, 20, 20)];
                     }else{
                         [self.rollToR setFrame:CGRectMake(xRoll, 195, 20, 20)];
                     }
                 }
             }
             //Pitch Checking
             if (tempPitch >= [self.deviceStatus doubleForKey:@"DevicePitch"]-1 && tempPitch <= [self.deviceStatus doubleForKey:@"DevicePitch"]+1) {
                 [self.pitchDot setFrame:CGRectMake(150, 195, 20, 20)];
                 self.pitchDot.hidden = NO;
                 self.pitchToDown.hidden = YES;
                 self.pitchToUp.hidden = YES;
                 pitchOk = YES;
             }else{
                 pitchOk = NO;
                 self.pitchDot.hidden = YES;
                 self.pitchToDown.hidden = NO;
                 self.pitchToUp.hidden = NO;
                 if (tempPitch - [self.deviceStatus doubleForKey:@"DevicePitch"] < 0) {
                     yPitch = 195+(tempPitch - [self.deviceStatus doubleForKey:@"DevicePitch"]);
                     //                         NSLog(@"tempPitch is %0.02f Difference is %0.02f, yPitch is %0.02f",tempPitch, tempPitch-[self.deviceStatus doubleForKey:@"DevicePitch"],195+(tempPitch - [self.deviceStatus doubleForKey:@"DevicePitch"]));
                     self.pitchToDown.hidden = YES;
                     if (yPitch <= 0) {
                         [self.pitchToUp setFrame:CGRectMake(150, 0, 20, 20)];
                     }else if (yPitch >= 390) {
                         [self.pitchToUp setFrame:CGRectMake(150, 390, 20, 20)];
                     }else{
                         [self.pitchToUp setFrame:CGRectMake(150, yPitch, 20, 20)];
                     }
                 }
                 if (tempPitch - [self.deviceStatus doubleForKey:@"DevicePitch"] > 0){
                     yPitch = 195+(tempPitch - [self.deviceStatus doubleForKey:@"DevicePitch"]);
                     //                         NSLog(@"tempPitch is %0.02f Difference is %0.02f, yPitch is %0.02f",tempPitch, tempPitch-[self.deviceStatus doubleForKey:@"DevicePitch"],195+(tempPitch - [self.deviceStatus doubleForKey:@"DevicePitch"]));
                     self.pitchToUp.hidden = YES;
                     if (yPitch <= 0) {
                         [self.pitchToDown setFrame:CGRectMake(150, 0, 20, 20)];
                     }else if (yPitch >= 390) {
                         [self.pitchToDown setFrame:CGRectMake(150, 390, 20, 20)];
                     }else{
                         [self.pitchToDown setFrame:CGRectMake(150, yPitch, 20, 20)];
                     }
                 }
                 if (tempPitch - [self.deviceStatus doubleForKey:@"DevicePitch"] < -180){
                     yPitch = 195+tempPitch - [self.deviceStatus doubleForKey:@"DevicePitch"] + 360;
                     //                         NSLog(@"tempPitch is %0.02f Difference is %0.02f, yPitch is %0.02f",tempPitch, tempPitch-[self.deviceStatus doubleForKey:@"DevicePitch"],195+(tempPitch - [self.deviceStatus doubleForKey:@"DevicePitch"]));
                     //                         NSLog(@"*yPitch is %d",yPitch);
                     self.pitchToUp.hidden = YES;
                     self.pitchToDown.hidden = NO;
                     if (yPitch <= 0 ) {
                         [self.pitchToDown setFrame:CGRectMake(150, 0, 20, 20)];
                     }else if (yPitch >= 390) {
                         [self.pitchToDown setFrame:CGRectMake(150, 390, 20, 20)];
                     }else{
                         [self.pitchToDown setFrame:CGRectMake(150, yPitch, 20, 20)];
                     }
                 }
             }
             if (tempYaw >= [self.deviceStatus doubleForKey:@"DeviceYaw"]-2 && tempYaw <= [self.deviceStatus doubleForKey:@"DeviceYaw"]+2) {

                 [self.yawDot setFrame:CGRectMake(150, 195, 20, 20)];
                 self.yawDot.hidden = NO;
                 self.rotateRight.hidden = YES;
                 self.rotateLeft.hidden = YES;
                 yawOk = YES;
             }else{
                 yawOk = NO;
                 self.yawDot.hidden = YES;
                 self.rotateRight.hidden = NO;
                 self.rotateLeft.hidden = NO;

                 if (tempYaw - [self.deviceStatus doubleForKey:@"DeviceYaw"] < 0 ) {
                     xYaw = 150+(tempYaw - [self.deviceStatus doubleForKey:@"DeviceYaw"]);
                     yYaw = 195-1.3*(tempYaw - [self.deviceStatus doubleForKey:@"DeviceYaw"]);
                     NSLog(@"current yaw is %0.02f Difference is %0.02f",tempYaw, tempYaw-[self.deviceStatus doubleForKey:@"DeviceYaw"]);
                     NSLog(@"saved Yaw is %0.02f",[self.deviceStatus doubleForKey:@"DeviceYaw"]);
                     NSLog(@"xYaw is %d, yYaw is %d",xYaw,yYaw);
                     self.rotateRight.hidden = YES;
                     if (xYaw <=0 && yYaw >=390) {
                         [self.rotateLeft setFrame:CGRectMake(0, 390, 20, 20)];
                     }else{
                         [self.rotateLeft setFrame:CGRectMake(xYaw, yYaw, 20, 20)];
                     }

                 }if (tempYaw - [self.deviceStatus doubleForKey:@"DeviceYaw"] > 0){
                     xYaw = 150+(tempYaw - [self.deviceStatus doubleForKey:@"DeviceYaw"]);
                     yYaw = 195-1.3*(tempYaw - [self.deviceStatus doubleForKey:@"DeviceYaw"]);
                     NSLog(@"current yaw is %0.02f Difference is %0.02f",tempYaw, tempYaw-[self.deviceStatus doubleForKey:@"DeviceYaw"]);
                     NSLog(@"saved Yaw is %0.02f",[self.deviceStatus doubleForKey:@"DeviceYaw"]);
                     NSLog(@"*xYaw is %d, yYaw is %d",xYaw,yYaw);
                     self.rotateLeft.hidden = YES;
                     if (xYaw >=300 && yYaw <=0) {
                         [self.rotateRight setFrame:CGRectMake(300, 0, 20, 20)];
                     }else{
                         [self.rotateRight setFrame:CGRectMake(xYaw, yYaw, 20, 20)];
                     }
                 }
             }

             if (rollOk == YES && pitchOk == YES && yawOk ==YES) {
                 self.orientationOkay.hidden = NO;
                 self.centerCircle.hidden = YES;
                 self.rollDot.hidden = YES;
                 self.pitchDot .hidden =YES;
                 self.yawDot.hidden = YES;
                 [self.clickTimer invalidate];
                 self.clickTimer = nil;
                 self.takePicButton.hidden = NO;
                 timerRunning = NO;
                 [self.motionManager stopDeviceMotionUpdates];
                 [self.deviceStatus removeObjectForKey:@"DeviceRoll"];
                 [self.deviceStatus removeObjectForKey:@"DevicePitch"];
                 [self.deviceStatus removeObjectForKey:@"DeviceYaw"];
                 [self.deviceStatus removeObjectForKey:@"DeviceAngle"];

             }else{

                 self.orientationOkay.hidden = YES;
                 if (flagger == YES) {
                     self.centerCircle.hidden = NO;
                 }
                 else{
                     self.centerCircle.hidden = YES;
                 }
             }
         }
     }else{
         self.rotateRight.hidden = YES;
         self.rotateLeft.hidden = YES;
         self.rollToL.hidden = YES;
         self.rollToR.hidden = YES;
         self.pitchToDown.hidden = YES;
         self.pitchToUp.hidden = YES;
         self.rollDot.hidden = NO;
         self.pitchDot .hidden =NO;
         self.yawDot.hidden = NO;
         [self.yawDot setFrame:CGRectMake(0, 390, 20, 20)];
         [self.rollDot setFrame:CGRectMake(0, 195, 20, 20)];
         [self.pitchDot setFrame:CGRectMake(150, 0, 20, 20)];

     }
     }];

Daj mi znać, jeśli potrzebne są dalsze szczegóły na ten temat.

Wszelkie sugestie lub porady są zawsze mile widziane, :) Jestem noobem w programowaniu i ios.

Dzięki!!

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