Enlace de teclas global en X usando Python gtk3

Estaba buscando un ejemplo de enlace global de Python Xlib que funcionara con gtk3, tal como se hace para gtk2 enhttp://www.siafoo.net/snippet/239. Código muy similar aquí:

from Xlib.display import Display
from Xlib import X
import gtk.gdk
import threading
import gobject

class GlobalKeyBinding (gobject.GObject, threading.Thread):
    __gsignals__ = {
            'activate': (gobject.SIGNAL_RUN_LAST, gobject.TYPE_NONE, ()),
        }


    def __init__ (self):
        gobject.GObject.__init__ (self)
        threading.Thread.__init__ (self)
        self.setDaemon (True)

        self.keymap = gtk.gdk.keymap_get_default ()
        self.display = Display ()
        self.screen = self.display.screen ()
        self.root = self.screen.root

        self.map_modifiers ()
        self.keybindings={}
        self.current_signal=None

    def map_modifiers (self):
        gdk_modifiers = (gtk.gdk.CONTROL_MASK, gtk.gdk.SHIFT_MASK, gtk.gdk.MOD1_MASK,
                         gtk.gdk.MOD3_MASK, gtk.gdk.MOD4_MASK, gtk.gdk.MOD5_MASK,
                         gtk.gdk.SUPER_MASK, gtk.gdk.HYPER_MASK)
        self.known_modifiers_mask = 0
        for modifier in gdk_modifiers:
            self.known_modifiers_mask |= modifier

    def add_grab_key(self,accelerator,signal):
        if not accelerator:
            return
        keyval,modifiers=gtk.accelerator_parse(accelerator)
        if not keyval or not modifiers:
            return
        keycode=self.keymap.get_entries_for_keyval(keyval)[0][0]
        self.keybindings[signal]=[accelerator,
            keycode,
            int (modifiers)]
                #grab_key operation forces X to exclusivelly send given keycode (like apostrophe char) to current X client (unless other X client grabbed it before).
                #`X.AnyModifier' parameter tells to register the keycode for all modifiers, thus Ctrl-', Alt-', Shift-', ' will all be sent to this X client.
                # given keyval is grabbed by current X client until `ungrab_key' is called.
        return self.root.grab_key (keycode, X.AnyModifier, True, X.GrabModeAsync, X.GrabModeSync)



    def ungrab (self):
        for signal in self.keybindings:
                    # ungrab_key ungrabs given keycode, that was grabbed by `grab_key'.
            self.root.ungrab_key (self.keybindings[signal][1],X.AnyModifier, self.root)
        self.keybindings={}

    def idle (self):
        if self.current_signal:
            gtk.gdk.threads_enter ()
            self.emit (self.current_signal)
            self.current_signal=None
            gtk.gdk.threads_leave ()
        return False

        #threading.Thread.start() method invokes this method.
    def run (self):
        self.running = True
        wait_for_release = False
        while self.running:
            event = self.display.next_event () # registered keycode(or probably rather event) has been received.
            if self.current_signal:
                self.display.allow_events (X.ReplayKeyboard, event.time)
                continue

            try:
                if not wait_for_release and event.type == X.KeyPress:
                    modifiers = event.state & self.known_modifiers_mask
                                        print modifiers, event.detail
                    for signal in self.keybindings:
                        if self.keybindings[signal][1] == event.detail and self.keybindings[signal][2] == modifiers:
                            self.this_signal=signal
                            this_keycode = self.keybindings[signal][1]
                            wait_for_release=True
                            break
                    if wait_for_release:
                        self.display.allow_events (X.AsyncKeyboard, event.time)
                    else:
                        self.display.allow_events (X.ReplayKeyboard, event.time)
                    continue
                elif wait_for_release and event.detail == this_keycode and event.type == X.KeyRelease:
                    wait_for_release = False
                    self.current_signal=self.this_signal
                    self.event_window=event.window
                    gobject.idle_add (self.idle)
                    self.display.allow_events (X.AsyncKeyboard, event.time)
                else:
                    self.display.allow_events (X.ReplayKeyboard, event.time)
            except:
                self.display.allow_events (X.ReplayKeyboard, event.time)
    def stop (self):
        print "stopping keybindings thread..."
        self.running = False
        self.ungrab ()
        self.display.close ()

# SAMPLE USAGE
def callback (keybinding):
    print 'Callback!'
    keybinding.stop()
    gtk.main_quit ()

def main():
    print "starting..."
    gtk.gdk.threads_init ()
    keybindings=GlobalKeyBinding()
    keybindings.add_grab_key('<Control>apostrophe','activate')
    keybindings.connect('activate',callback)
    keybindings.start () # let's thart the thread
    gtk.main ()

main()

Desafortunadamente no encontré uno, así que decidí volver a implementarlo para usar gtk3 (ubuntu 12.04). A continuación se muestra el resultado. No tiene errores de tiempo de ejecución, pero desafortunadamente no toma ninguna entrada.

from Xlib.display import Display
from Xlib import X
from gi.repository import Gtk, Gdk, GObject
import threading

class GlobalKeyBinding (GObject.GObject, threading.Thread):
    __gsignals__ = {
            'activate': (GObject.SignalFlags.RUN_LAST, None, ()),
        }


    def __init__ (self):
        GObject.GObject.__init__ (self)
        threading.Thread.__init__ (self)
        self.setDaemon (True)

        self.keymap = Gdk.Keymap.get_default()
        self.display = Display ()
        self.screen = self.display.screen ()
        self.root = self.screen.root

        self.map_modifiers ()
        self.keybindings={}
        self.current_signal=None

    def map_modifiers (self):
        gdk_modifiers = (Gdk.ModifierType.CONTROL_MASK, Gdk.ModifierType.SHIFT_MASK, Gdk.ModifierType.MOD1_MASK,
                         Gdk.ModifierType.MOD3_MASK, Gdk.ModifierType.MOD4_MASK, Gdk.ModifierType.MOD5_MASK,
                         Gdk.ModifierType.SUPER_MASK, Gdk.ModifierType.HYPER_MASK)
        self.known_modifiers_mask = 0
        for modifier in gdk_modifiers:
            #print modifier,modifier+0
            self.known_modifiers_mask |= modifier

    def add_grab_key(self,accelerator,signal):
        if not accelerator:
            return
        keyval,modifiers=Gtk.accelerator_parse(accelerator)
        if not keyval or not modifiers:
            return
        #keycode=self.keymap.get_entries_for_keyval(keyval)[0][0]
                success, entries = self.keymap.get_entries_for_keyval(keyval)
                entry = [(int(i.keycode), i.group, i.level) for i in entries]
                if not entry:
                    raise TypeError("Invalid key name")

                keycode=entry[0][0]
        self.keybindings[signal]=[accelerator,
            keycode,
            int (modifiers)]
        return self.root.grab_key (keycode, X.AnyModifier, True, X.GrabModeAsync, X.GrabModeSync)



    def ungrab (self):
        for signal in self.keybindings:
            self.root.ungrab_key (self.keybindings[signal][1],X.AnyModifier, self.root)
        self.keybindings={}

    def idle (self):
        if self.current_signal:
            Gdk.threads_enter ()
            self.emit (self.current_signal)
            self.current_signal=None
            Gdk.threads_leave ()
        return False

    def run (self):
        self.running = True
        wait_for_release = False
        while self.running:
            event = self.display.next_event ()
            if self.current_signal:
                self.display.allow_events (X.ReplayKeyboard, event.time)
                continue

            try:
                if not wait_for_release and event.type == X.KeyPress:
                    modifiers = event.get_state() & self.known_modifiers_mask
                    print modifiers,event.get_state()
                    for signal in self.keybindings:
                        if self.keybindings[signal][1] == event.detail and self.keybindings[signal][2] == modifiers:
                            self.this_signal=signal
                            this_keycode = self.keybindings[signal][1]
                            wait_for_release=True
                            break
                    if wait_for_release:
                        self.display.allow_events (X.AsyncKeyboard, event.time)
                    else:
                        self.display.allow_events (X.ReplayKeyboard, event.time)
                    continue
                elif wait_for_release and event.detail == this_keycode and event.type == X.KeyRelease:
                    wait_for_release = False
                    self.current_signal=self.this_signal
                    self.event_window=event.window
                    GObject.idle_add (self.idle)
                    self.display.allow_events (X.AsyncKeyboard, event.time)
                else:
                    self.display.allow_events (X.ReplayKeyboard, event.time)
            except:
                self.display.allow_events (X.ReplayKeyboard, event.time)
    def stop (self):
        self.running = False
        self.ungrab ()
        self.display.close ()

# SAMPLE USAGE
def callback (keybinding):
    print 'Callback!'
    keybinding.stop()
    Gtk.main_quit ()

def main():
    print "starting..."
    Gdk.threads_init ()
    keybindings=GlobalKeyBinding()
    keybindings.add_grab_key('<Control>apostrophe','activate')
    keybindings.connect('activate',callback)
    print "keybindings go"
    keybindings.start () # let's thart the thread
    print "gtk go"
    Gtk.main ()

main()

Tal vez tienes algunas ideas de cómo hacer que funcione?

saludos cordiales paul

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