Memória insuficiente de capturas de tela
Olá, estou com um problema. Eu tenho uma instalação para capturar capturas de tela do meu controle WebBrowser:
public static class Utilities
{
public const int SRCCOPY = 13369376;
public static Image CaptureScreen()
{
return CaptureWindow(User32.GetDesktopWindow());
}
public static Image CaptureWindow(IntPtr handle)
{
IntPtr hdcSrc = User32.GetWindowDC(handle);
User32.RECT windowRect = new User32.RECT();
User32.GetWindowRect(handle, ref windowRect);
int width = windowRect.right - windowRect.left;
int height = windowRect.bottom - windowRect.top;
IntPtr hdcDest = Gdi32.CreateCompatibleDC(hdcSrc);
IntPtr hBitmap = Gdi32.CreateCompatibleBitmap(hdcSrc, width, height);
IntPtr hOld = Gdi32.SelectObject(hdcDest, hBitmap);
Gdi32.BitBlt(hdcDest, 0, 0, width, height, hdcSrc, 0, 0, SRCCOPY);
Gdi32.SelectObject(hdcDest, hOld);
Gdi32.DeleteDC(hdcDest);
User32.ReleaseDC(handle, hdcSrc);
Image image = Image.FromHbitmap(hBitmap);
Gdi32.DeleteObject(hBitmap);
return image;
}
}
public static class ControlExtensions
{
public static Image DrawToImage(this Control control)
{
return Utilities.CaptureWindow(control.Handle);
}
}
public class Gdi32
{
[DllImport("gdi32.dll")]
public static extern bool BitBlt(IntPtr hObject, int nXDest, int nYDest, int nWidth, int nHeight, IntPtr hObjectSource, int nXSrc, int nYSrc, int dwRop);
[DllImport("gdi32.dll")]
public static extern IntPtr CreateCompatibleBitmap(IntPtr hDC, int nWidth, int nHeight);
[DllImport("gdi32.dll")]
public static extern IntPtr CreateCompatibleDC(IntPtr hDC);
[DllImport("gdi32.dll")]
public static extern bool DeleteDC(IntPtr hDC);
[DllImport("gdi32.dll")]
public static extern bool DeleteObject(IntPtr hObject);
[DllImport("gdi32.dll")]
public static extern IntPtr SelectObject(IntPtr hDC, IntPtr hObject);
}
public static class User32
{
[StructLayout(LayoutKind.Sequential)]
public struct RECT
{
public int left;
public int top;
public int right;
public int bottom;
}
[DllImport("user32.dll")]
public static extern IntPtr GetDesktopWindow();
[DllImport("user32.dll")]
public static extern IntPtr GetWindowDC(IntPtr hWnd);
[DllImport("user32.dll")]
public static extern IntPtr GetWindowRect(IntPtr hWnd, ref RECT rect);
[DllImport("user32.dll")]
public static extern IntPtr ReleaseDC(IntPtr hWnd, IntPtr hDC);
}
E eu tenho um timer em 100ms para mostrar o WebBrowser a 10fps em uma caixa de imagem:
private void timer1_Tick(object sender, EventArgs e)
{
pictureBox2.Image = ControlExtensions.DrawToImage(webBrowser1);
}
Mas a partir disso, minha memória aumenta 100mb por segundo.
Perdi alguma coisa que limpa a memória?
// EDIT @ N4TKD agora entendi:
if (pictureBox2.Image != null)
pictureBox2.Image.Dispose();
pictureBox2.Image = ControlExtensions.DrawToImage(webBrowser1);
obrigado