Juego de la vida de Conway con Python

Me gustó el Juego de la vida de Conway y comencé a intentar escribirlo en Python. En este momento aún no he escrito ningún código para los bordes del programa, así que solo estoy pidiendo ayuda con lo que tengo ahora. Parece que tengo problemas al inicializar una formación "intermitente". En lugar de oscilar como debería, parece convertirse en un cubo.

#File: gameoflife.py
#Description: This is a basic "life" simulation that follows three distinct rules:
#1.Any live cell with fewer than two live neighbours dies
#2.Any live cell with two or three live neighbours lives
#3.Any live cell with more than three live neighbours dies
#4.Any dead cell with exactly three live neighbours becomes a live cell
#A neighbor is deemed as any cell directly horizantal/vertical/diagonal
#meaning there are 9 neighbors to a cell at any time



from graphics import *
import random
from time import sleep


def initial(D,M,win):    
    #Creates the white board background      
    for i in range (11):
        m = [] # rectangle list
        for j in range (11):
            rec = Rectangle(Point(6 + 4 * i, 6 + 4 * j), Point(10 + 4 * i, 10 + 4 * j))

            D[i][j] = 0
            rec.setFill("white")
            rec.draw(win)    
            m.append(rec)
        M.append(m)


def check(x,y,D):
    #Checks all 9 adjacent neihbors to see if "alive" and checks this number
    #means the cell should stay alive(1), die(0), or if already dead come
    #back alive(2)
    counter = 0

    if D[x+1][y] == 1:
        counter += 1
    if D[x-1][y] == 1:
        counter += 1
    if D[x][y+1] == 1:
        counter += 1
    if D[x][y-1] == 1:
        counter +=1
    if D[x+1][y+1] == 1:
        counter+=1
    if D[x+1][y-1] == 1:
        counter+= 1
    if D[x-1][y-1] == 1:
        counter += 1
    if D[x-1][y+1] == 1:
        counter +=1
    if counter<2 or counter>3:
        return 0
    if counter == 2:
        return 1
    if counter == 3:
        return 2



def main():
    win = GraphWin("Game of Life", 700, 600)
    win. setCoords(0, 0, 70, 60)

    #Initialize two dimesion arrays.
    #D records color of grids, M records rectangles
    D = []
    M = []
    C = []

    #initialize the grids to create all "white"
    for i in range(11):
        d = []
        c = []
        for j in range(11):
            d.append(0)
            c.append(0)
        D.append(d)
        C.append(c)

    initial(D,M,win)
    #Initialzes three "alive" units
    D[5][5],D[4][5] ,D[6][5]= 1,1,1
    C[5][5],C[4][5] ,C[6][5]= 1,1,1
    M[5][5].setFill("Black")
    M[4][5].setFill("Black")
    M[6][5].setFill("Black")

    #Contiually checking
    while True:
        #Purposfully not checking the "Borders" of the array
        for i in range (len(D)-1):
            for j in range(len(D[i])-1):
                #If the cell is alive
                if D[i][j] == 1:
                    #If the cell should die
                    if check(i,j,D) == 0:
                        sleep(1)
                        #Sets a temporary list to white
                        C[i][j] = 0
                        #Fills the cell white
                        M[i][j].setFill("White")
                #if the cell is dead
                if D[i][j] == 0:
                    #If the cell should be revived
                    if check(i,j,D) == 2:
                        sleep(1)
                        #Sets a temporary list to black
                        C[i][j] = 1
                        #Fills the cell black
                        M[i][j].setFill("Black")
        #Sets the main list = to the temporary list                
        D = C


main()

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