Operaciones útiles sobre flechas libres.

Sabemos que las mónadas gratuitas son útiles, y paquetes comoOperacional Facilite la definición de nuevas mónadas solo preocupándose por los efectos específicos de la aplicación, no por la estructura monádica en sí.

Podemos definir fácilmente "flechas libres" de manera análoga a cómo se definen las mónadas libres:

{-# LANGUAGE GADTs #-}
module FreeA
       ( FreeA, effect
       ) where

import Prelude hiding ((.), id)
import Control.Category
import Control.Arrow
import Control.Applicative
import Data.Monoid

data FreeA eff a b where
    Pure :: (a -> b) -> FreeA eff a b
    Effect :: eff a b -> FreeA eff a b
    Seq :: FreeA eff a b -> FreeA eff b c -> FreeA eff a c
    Par :: FreeA eff a₁ b₁ -> FreeA eff a₂ b₂ -> FreeA eff (a₁, a₂) (b₁, b₂)

effect :: eff a b -> FreeA eff a b
effect = Effect

instance Category (FreeA eff) where
    id = Pure id
    (.) = flip Seq

instance Arrow (FreeA eff) where
    arr = Pure
    first f = Par f id
    second f = Par id f
    (***) = Par

Mi pregunta es, ¿cuáles serían las operaciones genéricas más útiles en las flechas libres? Para mi aplicación particular, necesitaba casos especiales de estos dos:

{-# LANGUAGE Rank2Types #-}
{-# LANGUAGE ScopedTypeVariables #-}
analyze :: forall f eff a₀ b₀ r. (Applicative f, Monoid r)
        => (forall a b. eff a b -> f r)
        -> FreeA eff a₀ b₀ -> f r
analyze visit = go
  where
    go :: forall a b. FreeA eff a b -> f r
    go arr = case arr of
        Pure _ -> pure mempty
        Seq f₁ f₂ -> mappend <
{-# LANGUAGE Rank2Types #-}
{-# LANGUAGE ScopedTypeVariables #-}
analyze :: forall f eff a₀ b₀ r. (Applicative f, Monoid r)
        => (forall a b. eff a b -> f r)
        -> FreeA eff a₀ b₀ -> f r
analyze visit = go
  where
    go :: forall a b. FreeA eff a b -> f r
    go arr = case arr of
        Pure _ -> pure mempty
        Seq f₁ f₂ -> mappend <$> go f₁ <*> go f₂
        Par f₁ f₂ -> mappend <$> go f₁ <*> go f₂
        Effect eff -> visit eff

evalA :: forall eff arr a₀ b₀. (Arrow arr) => (forall a b. eff a b -> arr a b) -> FreeA eff a₀ b₀ -> arr a₀ b₀
evalA exec = go
  where
    go :: forall a b. FreeA eff a b -> arr a b
    go freeA = case freeA of
        Pure f -> arr f
        Seq f₁ f₂ -> go f₂ . go f₁
        Par f₁ f₂ -> go f₁ *** go f₂
        Effect eff -> exec eff
gt; go f₁ <*> go f₂ Par f₁ f₂ -> mappend <
{-# LANGUAGE Rank2Types #-}
{-# LANGUAGE ScopedTypeVariables #-}
analyze :: forall f eff a₀ b₀ r. (Applicative f, Monoid r)
        => (forall a b. eff a b -> f r)
        -> FreeA eff a₀ b₀ -> f r
analyze visit = go
  where
    go :: forall a b. FreeA eff a b -> f r
    go arr = case arr of
        Pure _ -> pure mempty
        Seq f₁ f₂ -> mappend <$> go f₁ <*> go f₂
        Par f₁ f₂ -> mappend <$> go f₁ <*> go f₂
        Effect eff -> visit eff

evalA :: forall eff arr a₀ b₀. (Arrow arr) => (forall a b. eff a b -> arr a b) -> FreeA eff a₀ b₀ -> arr a₀ b₀
evalA exec = go
  where
    go :: forall a b. FreeA eff a b -> arr a b
    go freeA = case freeA of
        Pure f -> arr f
        Seq f₁ f₂ -> go f₂ . go f₁
        Par f₁ f₂ -> go f₁ *** go f₂
        Effect eff -> exec eff
gt; go f₁ <*> go f₂ Effect eff -> visit eff evalA :: forall eff arr a₀ b₀. (Arrow arr) => (forall a b. eff a b -> arr a b) -> FreeA eff a₀ b₀ -> arr a₀ b₀ evalA exec = go where go :: forall a b. FreeA eff a b -> arr a b go freeA = case freeA of Pure f -> arr f Seq f₁ f₂ -> go f₂ . go f₁ Par f₁ f₂ -> go f₁ *** go f₂ Effect eff -> exec eff

pero no tengo ningún argumento teórico sobre por qué estos (y no otros) serían los útiles.

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