Comprender el código en la implementación strlen

Tengo dos preguntas sobre la implementación destrlen enstring.h en glibc.

La implementación utiliza un número mágico con 'agujeros'. No puedo entender cómo funciona esto. ¿Puede alguien ayudarme a entender este fragmento?

size_t
strlen (const char *str)
{
   const char *char_ptr;
   const unsigned long int *longword_ptr;
   unsigned long int longword, himagic, lomagic;

   /* Handle the first few characters by reading one character at a time.
      Do this until CHAR_PTR is aligned on a longword boundary.  */
   for (char_ptr = str; ((unsigned long int) char_ptr
             & (sizeof (longword) - 1)) != 0;
        ++char_ptr)
     if (*char_ptr == '\0')
       return char_ptr - str;

   /* All these elucidatory comments refer to 4-byte longwords,
      but the theory applies equally well to 8-byte longwords.  */

   longword_ptr = (unsigned long int *) char_ptr;

   /* Bits 31, 24, 16, and 8 of this number are zero.  Call these bits
      the "holes."  Note that there is a hole just to the left of
      each byte, with an extra at the end:

      bits:  01111110 11111110 11111110 11111111
      bytes: AAAAAAAA BBBBBBBB CCCCCCCC DDDDDDDD

      The 1-bits make sure that carries propagate to the next 0-bit.
      The 0-bits provide holes for carries to fall into.  */

    himagic = 0x80808080L;
       lomagic = 0x01010101L;
       if (sizeof (longword) > 4)
       {
           /* 64-bit version of the magic.  */
           /* Do the shift in two steps to avoid a warning if long has 32 bits.  */
           himagic = ((himagic << 16) << 16) | himagic;
             lomagic = ((lomagic << 16) << 16) | lomagic;
         }
       if (sizeof (longword) > 8)
         abort ();

       /* Instead of the traditional loop which tests each character,
          we will test a longword at a time.  The tricky part is testing
          if *any of the four* bytes in the longword in question are zero.  */
       for (;;)
         {
           longword = *longword_ptr++;

           if (((longword - lomagic) & ~longword & himagic) != 0)
         {
           /* Which of the bytes was the zero?  If none of them were, it was
              a misfire; continue the search.  */

           const char *cp = (const char *) (longword_ptr - 1);

           if (cp[0] == 0)
             return cp - str;
           if (cp[1] == 0)
             return cp - str + 1;
           if (cp[2] == 0)
             return cp - str + 2;
           if (cp[3] == 0)
             return cp - str + 3;
           if (sizeof (longword) > 4)
             {
               if (cp[4] == 0)
             return cp - str + 4;
               if (cp[5] == 0)
             return cp - str + 5;
               if (cp[6] == 0)
             return cp - str + 6;
     if (cp[7] == 0)
      return cp - str + 7;
}}}

¿Para qué se usa el número mágico?

¿Por qué no simplemente incrementar el puntero hasta el carácter NULO y el recuento de retorno? ¿Es este enfoque más rápido? ¿Por que es esto entonces?

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