addEventListener en Javascript activa el evento de clic automáticamente
Quiero hacer un simple programa de cuenta regresiva javascript. Por alguna razón, la cuenta atrás se dispara sin que tenga que hacer clic en el enlace de inicio.
<!DOCTYPE HTML>
<html>
<head>
<title id = "titleElement">My Top Ten Movies</title>
</head>
<body>
<p>Countdown Suren's favorite ten movies
<a href="" id = "start"> Start </a>
</p>
<table>
<thead>
<tr>
<td>Number</td>
<td>Movie</td>
</tr>
</thead>
<tbody id = "movieList">
</tbody>
</table>
<script src="js/practice.js"></script>
</body>
</html>
y mi archivo JavaScript ...
//get the start element
var start = document.getElementById("start");
//register listener
start.addEventListener('click', startCountDown(), false);
function startCountDown()
{
//alert("Here!");
//creat the list of 10 movies
var myTenMovies = ["Breaveheart", "Mars Attacks", "Startship Troopers", "Jurassic Park", "Terminator 2",
"Austion Powers: Gold Member", "Fifth Element", "Bram Stocker's Dracula",
"Shashank Redemption", "LOTR: Return Of The King"];
//get the location in the DOM to add each movie
var tableLocation = document.getElementById("movieList");
//create a timer function
var countdown = setInterval(insertNextMovie, 750);
//keep track of the index
var index = 0;
var movieRankIndex = 10;
//alert("1");
//function to add to DOM
function insertNextMovie()
{
//alert("Here3!");
//create a text nodes
var movie = document.createTextNode(myTenMovies[index]);
var rank = document.createTextNode(movieRankIndex);
//create <td> element
var rankData = document.createElement("td");
var movieTitle = document.createElement("td");
var row = document.createElement("tr");
//add text to td
rankData.appendChild(rank);
movieTitle.appendChild(movie);
//fill the row with data
row.appendChild(rankData);
row.appendChild(movieTitle);
if(movieRankIndex == 1)
{
row.setAttribute("bgcolor", "yellow");
//row.setAttribute("align", "right");
}
//add td to DOM table
tableLocation.appendChild(row);
//append index
index++;
movieRankIndex--;
if(index == 10)
{
clearInterval(countdown);
}
}
//alert("2");
}