Установка SDL на OSX
Я загрузилSDL2-2.0.3
, Я побежал./configure && make && make install
.
Я также пыталсяbrew install SDL2
.
Это мой main.c
//Using SDL and standard IO
#include <SDL2/SDL.h>
#include <stdio.h>
//Screen dimension constants
const int SCREEN_WIDTH = 640;
const int SCREEN_HEIGHT = 480;
int main( int argc, char* args[] ) {
SDL_Window* window = NULL;
SDL_Surface* screenSurface = NULL;
if (SDL_Init( SDL_INIT_VIDEO ) < 0 ) {
printf( "SDL could not initialize! SDL_Error: %s\n", SDL_GetError() );
}
}
Когда я запускаю
~:.make main
gcc main.c -o main
Undefined symbols for architecture x86_64:
"_SDL_GetError", referenced from:
_main in main-d5699d.o
"_SDL_Init", referenced from:
_main in main-d5699d.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make: *** [main] Error 1
~:.
Как мне установить это?