Файл БД в папке активов. Будет ли это обновлено?

Я новичок в Android SQLite. Вот что у меня есть:

I have db.sqlite in my assets folder. The intent of the db is to READ ONLY. The user will not write to it. When the app gets updated, the db.sqlite will be replaced be a new db (I'll delete the old file from the project and add the new one).

Что меня беспокоит, так это:

Will the old db file gets deleted? (that's what I want; replacing the old one with the new one) Why ask? Because when I debug my app, each time I update the db file, I need to uninstall the app from the device in order to force the update. Will the users need to do the same when they update my app from the play store? I'm afraid from that. Will this be affected by how I implement onCreate(SQLiteDatabase) and onUpgrade(SQLiteDatabase, int, int)? If yes, what is the proper way to implement them to meet my requirement?

Вот как я расширяюSQLiteOpenHelper учебный класс. Я следовал учебнику, который нашел в интернете:

import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;    
import android.content.Context;
import android.database.Cursor;
import android.database.SQLException;
import android.database.sqlite.SQLiteDatabase;
import android.database.sqlite.SQLiteException;
import android.database.sqlite.SQLiteOpenHelper;
import android.util.Log;

public class DataBaseHelper extends SQLiteOpenHelper{

    //The Android's default system path of your application database.
    private static String DB_PATH = "/data/data/com.mydomain.myapp/databases/";
    private static String DB_NAME = "db.sqlite";
    private SQLiteDatabase myDataBase;   
    private final Context myContext;

    /*
     * Constructor
     * Takes and keeps a reference of the passed context in order to access to the application assets and resources.
     * @param context
     **/
    public DataBaseHelper(Context context) {

        super(context, DB_NAME, null, 1);
        this.myContext = context;
    }   

  /**
     * Creates a empty database on the system and rewrites it with your own database.
     * */
    public void createDataBase() throws IOException{

        boolean dbExist = checkDataBase();

        if(dbExist){
            //do nothing - database already exist
            Log.i("myapp", "database already exist");
        }else{
            Log.i("myapp", "database NOT exist");

            //By calling this method and empty database will be created into the default system path
               //of your application so we are gonna be able to overwrite that database with our database.
            this.getReadableDatabase();

            try {

                copyDataBase();

            } catch (IOException e) {

                throw new Error("Error copying database");

            }
        }

    }

    /**
     * Check if the database already exist to avoid re-copying the file each time you open the application.
     * @return true if it exists, false if it doesn't
     */
    private boolean checkDataBase(){

        SQLiteDatabase checkDB = null;

        try{
            String myPath = DB_PATH + DB_NAME;
            checkDB = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY);

        }catch(SQLiteException e){

            //database does't exist yet.

        }

        if(checkDB != null){

            checkDB.close();

        }

        return checkDB != null ? true : false;
    }

    /**
     * Copies your database from your local assets-folder to the just created empty database in the
     * system folder, from where it can be accessed and handled.
     * This is done by transfering bytestream.
     * */
    private void copyDataBase() throws IOException{

        //Open your local db as the input stream
        InputStream myInput = myContext.getAssets().open(DB_NAME);

        // Path to the just created empty db
        String outFileName = DB_PATH + DB_NAME;

        //Open the empty db as the output stream
        OutputStream myOutput = new FileOutputStream(outFileName);

        //transfer bytes from the inputfile to the outputfile
        byte[] buffer = new byte[1024];
        int length;
        while ((length = myInput.read(buffer))>0){
            myOutput.write(buffer, 0, length);
        }

        //Close the streams
        myOutput.flush();
        myOutput.close();
        myInput.close();

    }

    public void openDataBase() throws SQLException{

        //Open the database
        String myPath = DB_PATH + DB_NAME;
        myDataBase = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READWRITE);

    }

    @Override
    public synchronized void close() {

            if(myDataBase != null)
                myDataBase.close();

            super.close();

    }

    @Override
    public void onCreate(SQLiteDatabase db) {

    }

    @Override
    public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) {

    }

  // My public helper methods to access and get content from the database go here

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