Adotando o protocolo UIKeyInput para obter entrada de um teclado Bluetooth
Eu tenho um pedal Bluetooth que é basicamente um teclado sem fio. Um pedal envia a tecla de seta para cima, o outro envia a tecla de seta para baixo. Quero poder executar meu próprio código no meu aplicativo para iPad quando um dos pedais for pressionado. O fabricante do pedal diz que eu devo criar umUITextField
e adote oUIKeyInput
no UIView que contém e use obeginningOfDocument
eendOfDocument
métodos para executar meu código. Fiz isso, mas não importa o que eu faça, nenhum dos métodos UIKeyInput ou UITextInput é chamado. Alguém pode me orientar sobre isso ou me direcionar para um tutorial sobre algo semelhante a isso? Há alguma maneira mais fácil de fazer isso
Obrigado pela ajuda
Aqui está o meu .h:
#import <UIKit/UIKit.h>
@interface Pedal_ProtocolViewController : UIViewController <UIKeyInput, UITextInput>{
UITextField *myTextField;
}
@property (nonatomic, retain) IBOutlet UITextField *myTextField;
@end
E aqui está o meu .m:
#import "Pedal_ProtocolViewController.h"
@implementation Pedal_ProtocolViewController
@synthesize myTextField;
- (void)dealloc
{
[super dealloc];
}
- (void)didReceiveMemoryWarning
{
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
#pragma mark - View lifecycle
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad
{
[super viewDidLoad];
[myTextField canBecomeFirstResponder];
[myTextField becomeFirstResponder];
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return YES;
}
#pragma mark -
#pragma mark UIKeyInput Protocol Methods
- (BOOL)hasText {
return NO;
}
- (void)insertText:(NSString *)theText {
}
- (void)deleteBackward {
}
- (BOOL)canBecomeFirstResponder {
return YES;
}
#pragma mark -
#pragma mark UITextInput Protocol Methods
- (NSString *)textInRange:(UITextRange *)range {
return @"";
}
- (void)replaceRange:(UITextRange *)range withText:(NSString *)text {
}
- (void) setSelectedTextRange: (UITextRange *) range {
}
- (UITextRange *) markedTextRange {
return nil;
}
- (NSDictionary *) markedTextStyle {
return nil;
}
- (void) setMarkedTextStyle: (NSDictionary *) style {
}
- (void)setMarkedText:(NSString *)markedText selectedRange:(NSRange)selectedRange {
}
- (void) unmarkText {
}
- (UITextPosition *) endOfDocument {
//DOWN KEY
NSLog(@"Down");
return nil;
}
- (UITextPosition *) beginningOfDocument {
//UP KEY
NSLog(@"UP");
return nil;
}
- (UITextRange *)textRangeFromPosition:(UITextPosition *)fromPosition toPosition:(UITextPosition *)toPosition{
return nil;
}
- (UITextPosition *)positionFromPosition:(UITextPosition *)position offset:(NSInteger)offset{
return nil;
}
- (UITextPosition *)positionFromPosition:(UITextPosition *)position inDirection:(UITextLayoutDirection)direction offset:(NSInteger)offset {
return nil;
}
- (NSComparisonResult) comparePosition: (UITextPosition *)position toPosition: (UITextPosition *)other {
return NSOrderedSame;
}
- (NSInteger) offsetFromPosition: (UITextPosition *)from toPosition: (UITextPosition *)toPosition {
return 0;
}
- (void) setInputDelegate: (id <UITextInputDelegate>) delegate {
}
- (id <UITextInputDelegate>) inputDelegate {
return nil;
}
- (id <UITextInputTokenizer>) tokenizer {
return nil;
}
- (UITextPosition *)positionWithinRange:(UITextRange *)range farthestInDirection:(UITextLayoutDirection)direction {
return nil;
}
- (UITextRange *) characterRangeByExtendingPosition: (UITextPosition *) position inDirection: (UITextLayoutDirection) direction {
return nil;
}
- (UITextWritingDirection) baseWritingDirectionForPosition: (UITextPosition *)position inDirection: (UITextStorageDirection)direction {
return 0;
}
- (void) setBaseWritingDirection: (UITextWritingDirection)writingDirection forRange:(UITextRange *)range {
}
- (CGRect) firstRectForRange: (UITextRange *) range {
return CGRectZero;
}
- (CGRect) caretRectForPosition: (UITextPosition *) position {
return CGRectZero;
}
- (UITextPosition *) closestPositionToPoint: (CGPoint)point {
return nil;
}
- (UITextPosition *) closestPositionToPoint: (CGPoint)point withinRange: (UITextRange *) range {
return nil;
}
- (UITextRange *) characterRangeAtPoint: (CGPoint)point {
return nil;
}
- (UITextRange *) selectedTextRange {
return [[UITextRange alloc]init];
}
@end