andEngine Android-Studio vinculador Erro durante a compilação

Peguei a fonte do AndEngine em seu repositório git, baixei um novo AndroidStudio, sdk e ndk, importei-o e tentei criar uma nova e simples GameActivity vazia, estendendo BaseGameActivity.

Mas não foi possível iniciá-lo, pois recebo os seguintes erros:

/home/uhu/android-ndk-r9d/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86_64/bin/../lib/gcc/arm-linux-androideabi/4.6/../../../../arm-linux-androideabi/bin/ld: /home/uhu/AndroidStudioProjects/aaa/andEngine/build/intermediates/ndk/release/obj/local/armeabi-v7a/objs/andengine_shared//home/uhu/AndroidStudioProjects/aaa/andEngine/src/main/jni/src/GLES20Fix.o: in function Java_org_andengine_opengl_GLES20Fix_glVertexAttribPointer:/home/uhu/AndroidStudioProjects/aaa/andEngine/src/main/jni/src/GLES20Fix.c:9: error: undefined reference to 'glVertexAttribPointer'

/home/uhu/android-ndk-r9d/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86_64/bin/../lib/gcc/arm-linux-androideabi/4.6/../../../../arm-linux-androideabi/bin/ld: /home/uhu/AndroidStudioProjects/aaa/andEngine/build/intermediates/ndk/release/obj/local/armeabi-v7a/objs/andengine_shared//home/uhu/AndroidStudioProjects/aaa/andEngine/src/main/jni/src/GLES20Fix.o: in function Java_org_andengine_opengl_GLES20Fix_glDrawElements:/home/uhu/AndroidStudioProjects/aaa/andEngine/src/main/jni/src/GLES20Fix.c:13: error: undefined reference to 'glDrawElements'

Error:Execution failed for task ':andEngine:compileReleaseNdk'.

com.android.ide.common.internal.LoggedErrorException: falha ao executar o comando: / home / uhu / android-ndk-r9d / ndk-build NDK_PROJECT_PATH = null APP_BUILD_SCRIPT = / home / uhu / AndroidStudioProjects / aaa / andEngine / build / media intermedia /ndk/release/Android.mk APP_PLATFORM = android-15 NDK_OUT = / home / uhu / AndroidStudioProjects / aaa / andEngine / build / intermediates / ndk / release / obj NDK_LIBS_OUT = / home / uhu / AndroidStudioProjects / aaa / andEngine / build / intermediários / ndk / release / lib APP_ABI = all Código de erro: 2 Saída: /home/uhu/android-ndk-r9d/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86_64/bin/../lib/ gcc / arm-linux-androideabi / 4.6 /../../../../ arm-linux-androideabi / bin / ld: / home / uhu / AndroidStudioProjects / aaa / andEngine / build / intermediates / ndk / release /obj/local/armeabi-v7a/objs/andengine_shared//home/uhu/AndroidStudioProjects/aaa/andEngine/src/main/jni/src/GLES20Fix.o: na função Java_org_andengine_opengl_GLES20Fix_gla / AndroidSttribProinter / AndroidStudio /src/main/jni/src/GLES20Fix.c:9: er ror: referência indefinida a 'glVertexAttribPointer' /home/uhu/android-ndk-r9d/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86_64/bin/../lib/gcc/arm-linux-androideabi/ 4.6 /../../../../ arm-linux-androideabi / bin / ld: / home / uhu / AndroidStudioProjects / aaa / andEngine / build / intermediates / ndk / release / obj / local / armeabi-v7a /objs/andengine_shared//home/uhu/AndroidStudioProjects/aaa/andEngine/src/main/jni/src/GLES20Fix.o: na função Java_org_andengine_opengl_GLES20Fix_glDrawElements: / home / uhu / AndroidStudioProc / java / srie /GLES20Fix.c:13: erro: referência indefinida a 'glDrawElements' collect2: ld retornou 1 status de saída make:* [/home/uhu/AndroidStudioProjects/aaa/andEngine/build/intermediates/ndk/release/obj/local/armeabi-v7a/libandengine_shared.so] Erro 1

Alguém sabe como consertar isso? Ou, se estou apenas usando as ferramentas erradas, o que você pode recomendar?

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