Global Hook Keylogger Problem

Es protokolliert die Schlüssel für das Textfeld, damit es sicher ist.

PROBLEM Das Problem ist, wenn ich dies auf einer virtuellen Maschine oder einem Laptop meines Freundes ausführe, hängt es nach dem Drücken einer bestimmten Anzahl von Tasten (zufällig). In meiner läuft es einwandfrei.

http: //i34.tinypic.com/29o1im8.jp

class GlobalKeyboardHook
{


    #region Definition of Structures, Constants and Delegates

    public delegate int KeyboardHookProc(int nCode, int wParam, ref GlobalKeyboardHookStruct lParam);

    public struct GlobalKeyboardHookStruct
    {
        public int vkCode;
        public int scanCode;
        public int flags;
        public int time;
        public int dwExtraInfo;
    }

    const int WM_KEYDOWN = 0x100;
    const int WM_KEYUP = 0x101;
    const int WM_SYSKEYDOWN = 0x104;
    const int WM_SYSKEYUP = 0x105;
    const int WH_KEYBOARD_LL = 13;

    #endregion

    #region Events

    public event KeyEventHandler KeyDown;
    public event KeyEventHandler KeyUp;

    #endregion

    #region Instance Variables

    public List<Keys> HookedKeys = new List<Keys>();
    IntPtr hookHandle = IntPtr.Zero;

    #endregion

    #region DLL Imports

    [DllImport("kernel32.dll")]
    static extern IntPtr LoadLibrary(string lpFileName);

    [DllImport("user32.dll", CharSet = CharSet.Auto,CallingConvention = CallingConvention.StdCall, SetLastError = true)]
    static extern IntPtr SetWindowsHookEx(int hookID, KeyboardHookProc callback, IntPtr hInstance, uint threadID);

    [DllImport("user32.dll", CharSet = CharSet.Auto,CallingConvention = CallingConvention.StdCall, SetLastError = true)]
    static extern bool UnhookWindowsHookEx(IntPtr hookHandle);

    [DllImport("user32.dll", CharSet = CharSet.Auto,CallingConvention = CallingConvention.StdCall)]
    static extern int CallNextHookEx(IntPtr hookHandle, int nCode, int wParam, ref GlobalKeyboardHookStruct lParam);




    #endregion

    #region Public Methods

    public int hookProc(int nCode, int wParam, ref GlobalKeyboardHookStruct lParam)
    {

        if (nCode >= 0)
        {
            Keys key = (Keys)lParam.vkCode;

            if (HookedKeys.Contains(key) == true)
            {
                KeyEventArgs kea = new KeyEventArgs(key);

                    if ((wParam == WM_KEYUP || wParam == WM_SYSKEYUP) && KeyUp != null)
                    {
                        KeyUp(this, kea);
                    }
                    else if ((wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN) && KeyDown != null)
                    {
                        KeyDown(this, kea);
                    }
                    if (kea.Handled) return 1;


            }
        }

     return CallNextHookEx(hookHandle, nCode, wParam, ref lParam);
    }


    public void hook()
    {
            IntPtr hInstance = LoadLibrary("user32");
            hookHandle = SetWindowsHookEx(WH_KEYBOARD_LL, hookProc, hInstance, 0);
    }


    public void unhook()
    {
        UnhookWindowsHookEx(hookHandle);
    }

    #endregion

    #region Constructors and Destructors

    public GlobalKeyboardHook()
    {
        hook();
    }

    ~GlobalKeyboardHook()
    {
        unhook();
    }

    #endregion

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