Live555: X264 Stream Live-Quelle basierend auf "testOnDemandRTSPServer"
Ich versuche, einen RTSP-Server zu erstellen, der die OpenGL-Ausgabe meines Programms überträgt. Ich habe es mir angesehenWie schreibe ich eine Live555 FramedSource, damit ich H.264 live streamen kann?, aber ich brauche den Stream, um Unicast zu sein. Also habe ich mir testOnDemandRTSPServer angesehen. Die Verwendung desselben Codes schlägt fehl. Nach meinem Verständnis muss ich Speicher bereitstellen, in dem ich meine h264-Frames speichere, damit der OnDemandServer sie bei Bedarf lesen kann.
H264VideoStreamServerMediaSubsession.cpp
H264VideoStreamServerMediaSubsession*
H264VideoStreamServerMediaSubsession::createNew(UsageEnvironment& env,
Boolean reuseFirstSource) {
return new H264VideoStreamServerMediaSubsession(env, reuseFirstSource);
}
H264VideoStreamServerMediaSubsession::H264VideoStreamServerMediaSubsession(UsageEnvironment& env, Boolean reuseFirstSource)
: OnDemandServerMediaSubsession(env, reuseFirstSource), fAuxSDPLine(NULL), fDoneFlag(0), fDummyRTPSink(NULL) {
}
H264VideoStreamServerMediaSubsession::~H264VideoStreamServerMediaSubsession() {
delete[] fAuxSDPLine;
}
static void afterPlayingDummy(void* clientData) {
H264VideoStreamServerMediaSubsession* subsess = (H264VideoStreamServerMediaSubsession*)clientData;
subsess->afterPlayingDummy1();
}
void H264VideoStreamServerMediaSubsession::afterPlayingDummy1() {
// Unschedule any pending 'checking' task:
envir().taskScheduler().unscheduleDelayedTask(nextTask());
// Signal the event loop that we're done:
setDoneFlag();
}
static void checkForAuxSDPLine(void* clientData) {
H264VideoStreamServerMediaSubsession* subsess = (H264VideoStreamServerMediaSubsession*)clientData;
subsess->checkForAuxSDPLine1();
}
void H264VideoStreamServerMediaSubsession::checkForAuxSDPLine1() {
char const* dasl;
if (fAuxSDPLine != NULL) {
// Signal the event loop that we're done:
setDoneFlag();
} else if (fDummyRTPSink != NULL && (dasl = fDummyRTPSink->auxSDPLine()) != NULL) {
fAuxSDPLine = strDup(dasl);
fDummyRTPSink = NULL;
// Signal the event loop that we're done:
setDoneFlag();
} else {
// try again after a brief delay:
int uSecsToDelay = 100000; // 100 ms
nextTask() = envir().taskScheduler().scheduleDelayedTask(uSecsToDelay,
(TaskFunc*)checkForAuxSDPLine, this);
}
}
char const* H264VideoStreamServerMediaSubsession::getAuxSDPLine(RTPSink* rtpSink, FramedSource* inputSource) {
if (fAuxSDPLine != NULL) return fAuxSDPLine; // it's already been set up (for a previous client)
if (fDummyRTPSink == NULL) { // we're not already setting it up for another, concurrent stream
// Note: For H264 video files, the 'config' information ("profile-level-id" and "sprop-parameter-sets") isn't known
// until we start reading the file. This means that "rtpSink"s "auxSDPLine()" will be NULL initially,
// and we need to start reading data from our file until this changes.
fDummyRTPSink = rtpSink;
// Start reading the file:
fDummyRTPSink->startPlaying(*inputSource, afterPlayingDummy, this);
// Check whether the sink's 'auxSDPLine()' is ready:
checkForAuxSDPLine(this);
}
envir().taskScheduler().doEventLoop(&fDoneFlag);
return fAuxSDPLine;
}
FramedSource* H264VideoStreamServerMediaSubsession::createNewStreamSource(unsigned /*clientSessionId*/, unsigned& estBitrate) {
estBitrate = 500; // kb
megamol::remotecontrol::View3D_MRC *parent = (megamol::remotecontrol::View3D_MRC*)this->parent;
return H264VideoStreamFramer::createNew(envir(), parent->h264FramedSource);
}
RTPSink* H264VideoStreamServerMediaSubsession::createNewRTPSink(Groupsock* rtpGroupsock, unsigned char rtpPayloadTypeIfDynamic, FramedSource* /*inputSource*/) {
return H264VideoRTPSink::createNew(envir(), rtpGroupsock, rtpPayloadTypeIfDynamic);
}
FramedSource.cpp
H264FramedSource* H264FramedSource::createNew(UsageEnvironment& env,
unsigned preferredFrameSize,
unsigned playTimePerFrame)
{
return new H264FramedSource(env, preferredFrameSize, playTimePerFrame);
}
H264FramedSource::H264FramedSource(UsageEnvironment& env,
unsigned preferredFrameSize,
unsigned playTimePerFrame)
: FramedSource(env),
fPreferredFrameSize(fMaxSize),
fPlayTimePerFrame(playTimePerFrame),
fLastPlayTime(0),
fCurIndex(0)
{
x264_param_default_preset(¶m, "veryfast", "zerolatency");
param.i_threads = 1;
param.i_width = 1024;
param.i_height = 768;
param.i_fps_num = 30;
param.i_fps_den = 1;
// Intra refres:
param.i_keyint_max = 60;
param.b_intra_refresh = 1;
//Rate control:
param.rc.i_rc_method = X264_RC_CRF;
param.rc.f_rf_constant = 25;
param.rc.f_rf_constant_max = 35;
param.i_sps_id = 7;
//For streaming:
param.b_repeat_headers = 1;
param.b_annexb = 1;
x264_param_apply_profile(¶m, "baseline");
param.i_log_level = X264_LOG_ERROR;
encoder = x264_encoder_open(¶m);
pic_in.i_type = X264_TYPE_AUTO;
pic_in.i_qpplus1 = 0;
pic_in.img.i_csp = X264_CSP_I420;
pic_in.img.i_plane = 3;
x264_picture_alloc(&pic_in, X264_CSP_I420, 1024, 768);
convertCtx = sws_getContext(1024, 768, PIX_FMT_RGBA, 1024, 768, PIX_FMT_YUV420P, SWS_FAST_BILINEAR, NULL, NULL, NULL);
eventTriggerId = envir().taskScheduler().createEventTrigger(deliverFrame0);
}
H264FramedSource::~H264FramedSource()
{
envir().taskScheduler().deleteEventTrigger(eventTriggerId);
eventTriggerId = 0;
}
void H264FramedSource::AddToBuffer(uint8_t* buf, int surfaceSizeInBytes)
{
uint8_t* surfaceData = (new uint8_t[surfaceSizeInBytes]);
memcpy(surfaceData, buf, surfaceSizeInBytes);
int srcstride = 1024*4;
sws_scale(convertCtx, &surfaceData, &srcstride,0, 768, pic_in.img.plane, pic_in.img.i_stride);
x264_nal_t* nals = NULL;
int i_nals = 0;
int frame_size = -1;
frame_size = x264_encoder_encode(encoder, &nals, &i_nals, &pic_in, &pic_out);
static bool finished = false;
if (frame_size >= 0)
{
static bool alreadydone = false;
if(!alreadydone)
{
x264_encoder_headers(encoder, &nals, &i_nals);
alreadydone = true;
}
for(int i = 0; i < i_nals; ++i)
{
m_queue.push(nals[i]);
}
}
delete [] surfaceData;
surfaceData = nullptr;
envir().taskScheduler().triggerEvent(eventTriggerId, this);
}
void H264FramedSource::doGetNextFrame()
{
deliverFrame();
}
void H264FramedSource::deliverFrame0(void* clientData)
{
((H264FramedSource*)clientData)->deliverFrame();
}
void H264FramedSource::deliverFrame()
{
x264_nal_t nalToDeliver;
if (fPlayTimePerFrame > 0 && fPreferredFrameSize > 0) {
if (fPresentationTime.tv_sec == 0 && fPresentationTime.tv_usec == 0) {
// This is the first frame, so use the current time:
gettimeofday(&fPresentationTime, NULL);
} else {
// Increment by the play time of the previous data:
unsigned uSeconds = fPresentationTime.tv_usec + fLastPlayTime;
fPresentationTime.tv_sec += uSeconds/1000000;
fPresentationTime.tv_usec = uSeconds%1000000;
}
// Remember the play time of this data:
fLastPlayTime = (fPlayTimePerFrame*fFrameSize)/fPreferredFrameSize;
fDurationInMicroseconds = fLastPlayTime;
} else {
// We don't know a specific play time duration for this data,
// so just record the current time as being the 'presentation time':
gettimeofday(&fPresentationTime, NULL);
}
if(!m_queue.empty())
{
m_queue.wait_and_pop(nalToDeliver);
uint8_t* newFrameDataStart = (uint8_t*)0xD15EA5E;
newFrameDataStart = (uint8_t*)(nalToDeliver.p_payload);
unsigned newFrameSize = nalToDeliver.i_payload;
// Deliver the data here:
if (newFrameSize > fMaxSize) {
fFrameSize = fMaxSize;
fNumTruncatedBytes = newFrameSize - fMaxSize;
}
else {
fFrameSize = newFrameSize;
}
memcpy(fTo, nalToDeliver.p_payload, nalToDeliver.i_payload);
FramedSource::afterGetting(this);
}
}
Relevanter Teil des RTSP-Server Therad
RTSPServer* rtspServer = RTSPServer::createNew(*(parent->env), 8554, NULL);
if (rtspServer == NULL) {
*(parent->env) << "Failed to create RTSP server: " << (parent->env)->getResultMsg() << "\n";
exit(1);
}
char const* streamName = "Stream";
parent->h264FramedSource = H264FramedSource::createNew(*(parent->env), 0, 0);
H264VideoStreamServerMediaSubsession *h264VideoStreamServerMediaSubsession = H264VideoStreamServerMediaSubsession::createNew(*(parent->env), true);
h264VideoStreamServerMediaSubsession->parent = parent;
sms->addSubsession(h264VideoStreamServerMediaSubsession);
rtspServer->addServerMediaSession(sms);
parent->env->taskScheduler().doEventLoop(); // does not return
Sobald eine Verbindung besteht, ruft die Render-Schleife auf
h264FramedSource->AddToBuffer(videoData, 1024*768*4);