Visualização de Imagem Android Pinch Zooming

Eu estou usando amostra de código deFazendo sentido de multitouch para ampliar a visualização da imagem. No ScaleListener eu adicioneiScaleGestureDetector.getFocusX() and getFocusY()para conteúdo para ampliar o ponto focal do gesto. Está funcionando bem.

O problema é que, no primeiro multitoque, toda a posição do desenho da imagem está mudando para o ponto de toque atual e ampliada a partir daí. Você poderia me ajudar a resolver esse problema?

Aqui está o meu exemplo de código para TouchImageView.

public class TouchImageViewSample extends ImageView {

private Paint borderPaint = null;
private Paint backgroundPaint = null;

private float mPosX = 0f;
private float mPosY = 0f;

private float mLastTouchX;
private float mLastTouchY;
private static final int INVALID_POINTER_ID = -1;
private static final String LOG_TAG = "TouchImageView";

// The ‘active pointer’ is the one currently moving our object.
private int mActivePointerId = INVALID_POINTER_ID;

public TouchImageViewSample(Context context) {
    this(context, null, 0);
}

public TouchImageViewSample(Context context, AttributeSet attrs) {
    this(context, attrs, 0);
}

private ScaleGestureDetector mScaleDetector;
private float mScaleFactor = 1.f;

// Existing code ...
public TouchImageViewSample(Context context, AttributeSet attrs, int defStyle) {
    super(context, attrs, defStyle);
    // Create our ScaleGestureDetector
    mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());

    borderPaint = new Paint();
    borderPaint.setARGB(255, 255, 128, 0);
    borderPaint.setStyle(Paint.Style.STROKE);
    borderPaint.setStrokeWidth(4);

    backgroundPaint = new Paint();
    backgroundPaint.setARGB(32, 255, 255, 255);
    backgroundPaint.setStyle(Paint.Style.FILL);

}

@Override
public boolean onTouchEvent(MotionEvent ev) {
    // Let the ScaleGestureDetector inspect all events.
    mScaleDetector.onTouchEvent(ev);

    final int action = ev.getAction();
    switch (action & MotionEvent.ACTION_MASK) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();

        mLastTouchX = x;
        mLastTouchY = y;

        mActivePointerId = ev.getPointerId(0);
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        final int pointerIndex = ev.findPointerIndex(mActivePointerId);
        final float x = ev.getX(pointerIndex);
        final float y = ev.getY(pointerIndex);

        // Only move if the ScaleGestureDetector isn't processing a gesture.
        if (!mScaleDetector.isInProgress()) {
            final float dx = x - mLastTouchX;
            final float dy = y - mLastTouchY;

            mPosX += dx;
            mPosY += dy;

            invalidate();
        }

        mLastTouchX = x;
        mLastTouchY = y;
        break;
    }

    case MotionEvent.ACTION_UP: {
        mActivePointerId = INVALID_POINTER_ID;
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        mActivePointerId = INVALID_POINTER_ID;
        break;
    }

    case MotionEvent.ACTION_POINTER_UP: {
        final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >> MotionEvent.ACTION_POINTER_INDEX_SHIFT;
        final int pointerId = ev.getPointerId(pointerIndex);
        if (pointerId == mActivePointerId) {
            // This was our active pointer going up. Choose a new
            // active pointer and adjust accordingly.
            final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
            mLastTouchX = ev.getX(newPointerIndex);
            mLastTouchY = ev.getY(newPointerIndex);
            mActivePointerId = ev.getPointerId(newPointerIndex);
        }
        break;
    }
    }

    return true;
}

/*
 * (non-Javadoc)
 * 
 * @see android.view.View#draw(android.graphics.Canvas)
 */
@Override
public void draw(Canvas canvas) {
    super.draw(canvas);
    canvas.drawRect(0, 0, getWidth() - 1, getHeight() - 1, borderPaint);
}

@Override
public void onDraw(Canvas canvas) {
    canvas.drawRect(0, 0, getWidth() - 1, getHeight() - 1, backgroundPaint);
    if (this.getDrawable() != null) {
        canvas.save();
        canvas.translate(mPosX, mPosY);

        Matrix matrix = new Matrix();
        matrix.postScale(mScaleFactor, mScaleFactor, pivotPointX,
                pivotPointY);
        // canvas.setMatrix(matrix);

        canvas.drawBitmap(
                ((BitmapDrawable) this.getDrawable()).getBitmap(), matrix,
                null);

        // this.getDrawable().draw(canvas);
        canvas.restore();
    }
}

/*
 * (non-Javadoc)
 * 
 * @see
 * android.widget.ImageView#setImageDrawable(android.graphics.drawable.Drawable
 * )
 */
@Override
public void setImageDrawable(Drawable drawable) {
    // Constrain to given size but keep aspect ratio
    int width = drawable.getIntrinsicWidth();
    int height = drawable.getIntrinsicHeight();
    mLastTouchX = mPosX = 0;
    mLastTouchY = mPosY = 0;

    int borderWidth = (int) borderPaint.getStrokeWidth();
    mScaleFactor = Math.min(((float) getLayoutParams().width - borderWidth)
            / width, ((float) getLayoutParams().height - borderWidth)
            / height);
    pivotPointX = (((float) getLayoutParams().width - borderWidth) - (int) (width * mScaleFactor)) / 2;
    pivotPointY = (((float) getLayoutParams().height - borderWidth) - (int) (height * mScaleFactor)) / 2;
    super.setImageDrawable(drawable);
}

float pivotPointX = 0f;
float pivotPointY = 0f;

private class ScaleListener extends
        ScaleGestureDetector.SimpleOnScaleGestureListener {

    @Override
    public boolean onScale(ScaleGestureDetector detector) {
        mScaleFactor *= detector.getScaleFactor();

        pivotPointX = detector.getFocusX();
        pivotPointY = detector.getFocusY();

        Log.d(LOG_TAG, "mScaleFactor " + mScaleFactor);
        Log.d(LOG_TAG, "pivotPointY " + pivotPointY + ", pivotPointX= "
                + pivotPointX);
        mScaleFactor = Math.max(0.05f, mScaleFactor);

        invalidate();
        return true;
    }
}

E aqui como eu usei isso dentro da minha atividade.

ImageView imageView = (ImageView) findViewById(R.id.imgView);

int hMargin = (int) (displayMetrics.widthPixels * .10);
int vMargin = (int) (displayMetrics.heightPixels * .10);

RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(displayMetrics.widthPixels - (hMargin * 2), (int)(displayMetrics.heightPixels - btnCamera.getHeight()) - (vMargin * 2));
params.leftMargin = hMargin;
params.topMargin =  vMargin;
imageView.setLayoutParams(params);
imageView.setImageDrawable(drawable);

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