Cómo dibujar un rectángulo en un lienzo que ya está en pdf.js
estoy usando pdf.js aquí estoy renderizando mi pdf en lienzo,
Mi código es:
<div id="viewerContainer" tabindex="0">
<div id="viewer" class="pdfViewer"></div>
</div>
El lienzo anterior se genera a través de viewer.js
Ahora estoy tratando de dibujar un rectángulo en mi pdf, pero no muestra mi rectángulo,
Mi script está abajo:
<script type="text/javascript">
var canvas, context, startX, endX, startY, endY;
var mouseIsDown = 0;
function init() {
canvas = document.getElementById("page1");
context = canvas.getContext("2d");
canvas.addEventListener("mousedown", mouseDown, false);
canvas.addEventListener("mousemove", mouseXY, false);
canvas.addEventListener("mouseup", mouseUp, false);
}
function mouseUp() {
if (mouseIsDown !== 0) {
mouseIsDown = 0;
drawSquare(); //update on mouse-up
}
}
function mouseDown() {
mouseIsDown = 1;
startX = endX = event.clientX - canvas.offsetLeft; //remember to subtract
startY = endY = event.clientY - canvas.offsetTop; //canvas offset
drawSquare(); //update
}
function mouseXY(eve) {
if (mouseIsDown !== 0) {
if (!eve) {
var eve = event;
}
endX = event.pageX - canvas.offsetLeft;
endY = event.pageY - canvas.offsetTop;
drawSquare();
}
}
function drawSquare() {
// creating a square
var width = Math.abs(startX - endX);
var height = Math.abs(startY - endY);
context.clearRect(0, 0, context.width, context.height);
//or use fillRect if you use a bg color
context.beginPath();
context.rect(startX, startY, width, height);
context.fillStyle = "yellow";
context.fill();
context.lineWidth = 7;
context.strokeStyle = 'black';
context.stroke();
}
</script>
viwer.js code:
var canvasWrapper = document.createElement('div');
canvasWrapper.style.width = div.style.width;
canvasWrapper.style.height = div.style.height;
canvasWrapper.classList.add('canvasWrapper');
if (this.annotationLayer && this.annotationLayer.div) {
div.insertBefore(canvasWrapper, this.annotationLayer.div);
} else {
div.appendChild(canvasWrapper);
}
var textLayer = null;
if (this.textLayerFactory) {
var textLayerDiv = document.createElement('div');
textLayerDiv.className = 'textLayer';
textLayerDiv.style.width = canvasWrapper.style.width;
textLayerDiv.style.height = canvasWrapper.style.height;
if (this.annotationLayer && this.annotationLayer.div) {
div.insertBefore(textLayerDiv, this.annotationLayer.div);
} else {
div.appendChild(textLayerDiv);
}
textLayer = this.textLayerFactory.createTextLayerBuilder(textLayerDiv, this.id - 1, this.viewport, this.enhanceTextSelection);
}
var viewport = this.viewport;
var canvas = document.createElement('canvas');
canvas.id = this.renderingId;
canvas.setAttribute('hidden', 'hidden');
var isCanvasHidden = true;
var showCanvas = function showCanvas() {
if (isCanvasHidden) {
canvas.removeAttribute('hidden');
isCanvasHidden = false;
}
}; canvasWrapper.appendChild (canvas);
¿Hay algún error en mi código? He buscado muchas fuentes pero no pude encontrar la correcta. Amablemente ayúdenme en este tema.